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#121
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Facade 1.1b
![]() ![]() ![]() This is an artificial intelligence-based experiment in electronic narrative Facade is an artificial intelligence-based art/research experiment in electronic narrative an attempt to move beyond traditional branching or hyper-linked narrative to create a fully-realized, one-act interactive drama. Integrating an interdisciplinary set of artistic practices and artificial intelligence technologies, we have completed a five year collaboration to engineer a novel architecture for supporting emotional, interactive character behavior and drama-managed plot. Within this architecture we have built a dramatically interesting, real-time 3D virtual world inhabited by computer-controlled characters, in which the player experiences a story from a first-person perspective. Facade was publicly released as a freeware download / cd-rom in July 2005. You, the player, using your own name and gender, play the character of a longtime friend of Grace and Trip, an attractive and materially successful couple in their early thirties. During an evening get-together at their apartment that quickly turns ugly, you become entangled in the high-conflict dissolution of Grace and Trip's marriage. No one is safe as the accusations fly, sides are taken and irreversible decisions are forced to be made. By the end of this intense one-act play you will have changed the course of Grace and Trip's lives motivating you to re-play the drama to find out how your interaction could make things turn out differently the next time. This work is unlike hypertext narrative or interactive fiction to date in that the computer characters actively perform the story without waiting for you to click on a link or enter a command. Interaction is seamless as you converse in natural language and move and gesture freely within the first-person 3D world of Grace and Trip's apartment. AI controls Grace and Trip's personality and behavior, including emotive facial expressions, spoken voice and full-body animation. Furthermore, the AI intelligently chooses the next story "beat" based on your moment-by-moment interaction, what story beats have happened so far, and the need to satisfy an overall dramatic arc. An innovative text parser allows the system to avoid the "I don't understand" response all too common in text-adventure interactive fiction. The process of building Facade has involved three major research efforts: designing ways to deconstruct a dramatic narrative into a hierarchy of story and behavior pieces; engineering an AI system to reconstruct a real-time dramatic performance from those pieces that integrates the player's moment-by-moment interactions; and understanding how to write an engaging, compelling story within this new organizational framework. Along the way we have learned hard lessons about what works and what doesn't in the design and engineering of interactive stories, and developed a deeper understanding of what it will require to create even more generative story systems in the future. There are great hopes this project will attract enough attention to facilitate the birth of a new game genre. FacadeInstaller1.1b.exe - 167.39 MB |
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#122
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Driving Speed 2 2.0.11
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Powerful V8 cars, great soundtrack and multiplayer support, this racing game has it all! Driving Speed 2 is a free high quality racing game for your PC. Choose from four high powered V8 muscle cars and race against up to 11 computer controlled opponents on two touring car circuits. This game has realistic graphics, realistic car physics and performance, high quality sound and AI. You will be able to play against your friends over a LAN or internet with 8 player Multiplayer. Requirements: · OS: Windows 2000/XP/Vista · CPU: 1GHz or higher · RAM: 256MB · HDD: 228MB · Graphics Card with Pixel Shader Support · DirectX 9 Drivers SetupDrivingSpeed2011.exe - 106.53 MB |
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#123
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Penumbra Free Full Game 1.1
![]() ![]() ![]() In Penumbra the player finds himself in an underground base on Greenland, searching for his lost father. Penumbra uses our in-house develop 3D engine, featuring the latest graphics and physics technologies. Thanks to these technologies Penumbra is able to immerse players into it's world of horror, unlike anything seen before within the genre. Dynamic shadows, normal mapping and specular effects creates a dark dynamic visual environment, creating a world of constant change. Motion blur, noise filters and bloom is used to create a world where sanity has no place. The physics engine allows the player to interact with object in new ways where doors drawers needs to be pulled open and doors barricaded to keep the evil out. Each object creates unique sounds based on surface and force, you can never predict how anything will behave or sound in this world. In Penumbra the player finds himself in an underground base on Greenland, searching for his lost father. It's an adventure horror game, free from classic first person shooter elements, with an emphasise on puzzle solving and exploring. Constantly on your toes you will never know what to expect, with no weapons how do you protect yourself? How will you survive? Requirements: · 1Ghz CPU · 256MB RAM · 400MB Hard-drive space · ATI Radeon 8500/NVIDIA GeForce 3 Ti |
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#124
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Tremulous 1.1.0
![]() ![]() ![]() Tremulous is a free, open source game that blends a team based FPS with elements of an RTS Tremulous is a free, open source game that blends a team based FPS with elements of an RTS in a way that's never been done before. Players can choose from 2 unique races, aliens and humans. Players on both teams are able to build working structures in-game like an RTS. These structures provide many functions, the most important being spawning. The designated builders must ensure there are spawn structures or other players will not be able to rejoin the game after death. Other structures provide automated base defense (to some degree), healing functions and much more... Player advancement is different depending on which team you are on. As a human, players are rewarded with credits for each alien kill. These credits may be used to purchase new weapons and upgrades from the "Armoury". The alien team advances quite differently. Upon killing a human foe, the alien is able to evolve into a new class. The more kills gained the more powerful the classes available. The overall objective behind Tremulous is to eliminate the opposing team. This is achieved by not only killing the opposing players but also removing their ability to respawn by destroying their spawn structures. Here are some key features of "Tremulous": · Flexible particle system - 99% of the in-game visual effects are configured using particle scripts. · 16 buildable structures with in-game functions. · Play as several alien classes with unique abilities. · Customize your setup as a human and buy new weapons, armour and items. · Scale the walls and ceilings as an alien waiting for an unsuspecting human. · Realistic physics and motion - no bunny hopping or quick back peddling. · Flexible map system - animated mapobjects, triggering, light flares, etc. · Large weapons system - don't like the weapon you have? Sell it and buy a different one, dozens of options. tremulous-1.1.0-installer.exe - 95.63 MB Last edited by email2suman : 20th August 2012 at 09:28 AM. |
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#125
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Rigs of Rods 0.38.67
![]() ![]() ![]() A new and captivating flight simulator that you will surely enjoy. Rigs of Rods is a 3D simulator game where you can drive, fly and sail various vehicles using an accurate and unique soft-body physics engine. Requirements: · OS: Win XP RoR-Setup-0.38.67.exe - 132.58 MB |
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#126
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New Games Please
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#127
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any games for WWF, WWE, SIMS Fan ??
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#129
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where are you buddy?
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